Hello, I'm Tessa!
I like designing things
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Design Experiments

These are some of my ongoing AR & VR concept projects. Most of these are work in progress, so I'll be posting updates often!

Design Portfolio

My UX and UI design projects including applications for iOS, Android, Web, and Streaming TV interfaces.


Some recent things I've written.

Strategies for VR Prototyping

Discovering tools and workflows to better visualize ideas in 36o˙.

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How to Design VR Skyboxes

Making skyboxes in Unity3D from a variety of different materials.

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Making Sense of Skyboxes in VR Design

How the physics of our real world translate to VR design practices.

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The Things That No One Tells You About Learning to Design for VR

Working at the fringe of your skill set can be intimidating.

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Building a VR App in 14 Days

A designer’s first time building with Unity3D.

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Why I Admire Full Stack People

Learning to be a better designer by studying Dave Grohl, Buster Posey, or even… that ‘Most Interesting Man in The World’ guy?

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About Me

When I left my career in science to work in design, I initially focused on graphic design. After a few years, I began to design for mobile and web applications with a speciality in UX & UI. In recent years, I have expanded to AR & VR design. I love that I get to think about analytical questions and apply creative solutions while researching new technologies and learning new skills – blending my past life with my current life.