Hello, I'm Tessa!
I like designing things
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Design Portfolio

Some of my recent design projects spanning native mobile, web, TV OTT, and more.


Design Experiments

These are some of my ongoing AR & VR concept projects. Most of these are work in progress, so I'll be posting updates often!


Articles

Some recent tutorials and resources I've written.


Setting up a Python Environment with Unity ML-Agents and TensorFlow for macOS

How to get started training intelligent game environments using machine learning

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Strategies for VR Prototyping

Discovering tools and workflows to better visualize ideas in 36o˙.

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How to Design VR Skyboxes

Making skyboxes in Unity3D from a variety of different materials.

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Making Sense of Skyboxes in VR Design

How the physics of our real world translate to VR design practices.

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The Things That No One Tells You About Learning to Design for VR

Working at the fringe of your skill set can be intimidating.

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Building a VR App in 14 Days

A designer’s first time building with Unity3D.

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Why I Admire Full Stack People

Learning to be a better designer by studying Dave Grohl, Buster Posey, or even… that ‘Most Interesting Man in The World’ guy?

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About Me

When I left my career in science to work in design, I initially focused on graphic design. After a few years, I began to design for mobile and web applications with a speciality in UX & UI. In recent years, I have expanded to AR & VR design. I love that I get to think about analytical questions and apply creative solutions while researching new technologies and learning new skills – blending my past life with my current life.

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